Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck. Activate a card or effect as Chain Link 5 or higher. Banish Galaxy Cyclone from your Graveyard to destroy a face-up Spell or Trap Card, banish Skill Prisoner to protect a card from targeted monster effects, or banish Mischief of the Gnomes to reduce the Levels of all the monsters in both players' hands. Once per turn, if you Link Summon an "Appliancer" Link Monster(s): You can add 1 "Appliancer" monster from your GY to your hand. to their field, which cannot attack directly, with ATK/DEF equal to what the destroyed monster had on the field. You can only use this effect of "Magikey World" once per turn. You can only use this effect of "Earthbound Geoglyph" once per turn. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and Graveyard of the player who controlled it. Once per turn: You can target 1 Ritual Monster you control; show 1 Ritual Monster in your hand, until the end of this turn. You can only activate 1 "The Monarchs Stormforth" per turn. If it was a DARK Monster Card, inflict 1000 damage to your opponent. Synchro: Choose 1 monster from your Deck and place it on top of your Deck. All "Symphonic Warrior" monsters on the field gain 100 ATK for each Symphonic Counter on this card. Once per turn, at the end of the Battle Phase, if the last of these counters has been removed this way: You can Special Summon as many "Gouki" monsters as possible with different names from your hand and/or Deck, then place 3 counters on this card. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an "Earthbound Immortal" monster. I need cards that work immediately. All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. All four saw serious table time in 2016. <br> 1: Return 1 Set Spell/Trap Card on the field to the hand. Field Spell Cards cannot be activated while this card is face-up on the field. The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. You can only use this effect of "S-Force Bridgehead" once per turn. Once per turn, if "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" is Ritual Summoned to your field (except during the Damage Step): You can activate 1 of these effects. Special Summon 1 "Gunkan Suship Shari" from your hand, then Special Summon 1 "Gunkan" Xyz Monster from your Extra Deck, by using that card you control as material. Send 1 "Monarch" Spell/Trap Card from your hand to the Graveyard; draw 2 cards. Synchro: When a monster(s) is Normal or Special Summoned (except during the Damage Step): You can increase their Levels by 1. When this card is Tribute Summoned, you can select up to 2 Spell or Trap Cards on the field. If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower "Naturia" monster from your Deck to your hand. Once per turn, if a "Zoodiac" monster(s) you control would be destroyed by card effect, you can destroy 1 monster in your hand or field instead of 1 "Zoodiac" monster. Tradues em contexto de "Graveyard to" en ingls-portugus da Reverso Context : Serial 24082387 Description: Send any number of monsters from your side of the field to the Graveyard to activate this card. Card Game Collector
Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. Increase the Levels of all "F.A." Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions "Adventurer Token" from your Deck or GY to your hand, except "Zaralaam the Dark Palace". monster(s) is Normal or Special Summoned to your field: Place 1 counter on it. This site is for entertainment purposes only. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Once per turn: You can discard 1 card; Special Summon 1 "Empowered Warrior" monster from your Deck. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card. If any Link Monster is on the field, neither player can Link Summon a monster with a lower Link Rating than the highest Link Rating on the field. Fusion: Once per turn, if a monster(s) is sent from your hand or field to the GY by a card effect (except during the Damage Step): You can draw 1 card. monster you control is destroyed by battle: You can discard 1 random card from your opponent's hand. You can only use this effect of "Golden Castle of Stromberg" once per turn. Level 1) for the rest of this turn. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead. Once per turn: You can Special Summon 1 Level 2 or lower Insect monster from your hand in face-up or face-down Defense Position. If an "Infernoid" monster you control battles an opponent's monster, after damage calculation: You can send this card to the Graveyard; banish those monsters. All Dragon, Warrior, and Spellcaster-Type monsters you control gain 300 ATK andDEF. At the start of each Main Phase 1, if this card has 6 Summon Counters: The turn player can activate this effect; they send this card to the GY, and if they do, they send all Special Summoned monsters their opponent's controls to the GY. |
All EARTH monsters lose 500 ATK and gain 400 DEF. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. All "Scrap" monsters gain 200 ATK and DEF. Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. You can only use this effect of "Dream Mirror of Terror" once per turn. While this card is treated as a monster, you cannot Special Summon monsters, except monsters with this card's Attribute. Each time your opponent Special Summons a monster(s), inflict 300 damage to your opponent. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. You can only use this effect of "Traptrip Garden" once per turn. During the End Phase: You can banish this card; activate 1 "Dream Mirror of Terror" directly from your hand or Deck. If your "Fabled" monster attacks an opponent's monster and you have less cards in your hand than your opponent, your monster gains ATK equal to the difference in the number of cards x 200, during damage calculation only. You can only use each effect of "Starlight Junktion" once per turn. You can only use this effect of "Sacred Scrolls of the Gizmek Legend" once per turn. When an "Elemental HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. You can only use this effect of "Archfiend Palabyrinth" once per turn. Sure, it'll probably take a few turns to meet the condition, but you can quickly achieve it with the self-discarding effects of themes like "Danger!" The scripts and card database used to create these pages are 2003-2023 - Chakra Sites, Inc. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. You choose the cards your opponent sends to the Graveyard. Silver Fang. The equipped monster can be treated as 2 Tributes for a Tribute Summon. Then, pay 2000 Life Points to use " Demise, King of Armageddon 's" effect to clear the whole field. During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. Neither player can Tribute Summon monsters, except Zombie-Type monsters. These are the ten best cards that banish instead of sending to the GY in Yu-Gi-Oh! You can only use each effect of "Amazement Precious Park" once per turn. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. All "Krawler" monsters on the field gain 300 ATK/DEF. Dragon Rulers Fire: Blaster, Dragon Ruler of Infernos Water: Tidal, Dragon Ruler of Waterfalls Wind: Tempest, Dragon Ruler of Storms Earth: Redox, Dragon Ruler of Boulders You can target 1 other face-up card youcontrol; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. All WIND Winged Beast monsters on the field gain 300 ATK/DEF. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position.
Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. You can only use this effect of "Guardragon Shield" once per turn. You can only use this effect of "Dream Mirror of Joy" once per turn. While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard. All "Dinomist" monsters on the field gain 300 ATK and DEF. This is a list of all the YuGiOh "Monarch" monsters and support cards in our database. Once per turn: You can target 1 "Crusadia" Link Monster you control; this turn (even if this card leaves the field), it can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. All information is believed to be accurate but is not guaranteed. Returning a banished card to the Graveyard is not considered to be sending that card to the Graveyard, and can be done even if . If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. Once per turn, if you Normal or Special Summon a "Gunkan" monster(s), even during the Damage Step: You can place 1 "Gunkan" card from your Deck on top of your Deck. You can only use this effect of "Numeron Network" once per turn. Once per turn, while 3 or more Kaiju Counters are on this card: You can add 1 "Kaiju" monster from your Deck to your hand. If you control "Solfachord" Pendulum Monster Cards with at least 3 different even Pendulum Scales or at least 3 different odd Pendulum Scales, destroy 1 card your opponent controls. When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. Edit your Privacy Settings See our Privacy Statement here. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard. Once per turn: You can reveal any number of "Deskbot" cards in your hand and shuffle them into the Deck, then draw the same number of cards. Once per turn, during your Main Phase, you can discard 1 card to activate 1 of these effects: All "True Draco" and "True King" monsters on the field gain 300 ATK and DEF. Your opponent cannot target "F.A." You can only activate 1 "Myutant Evolution Lab" per turn. When this card on the field is destroyed, destroy all face-up "Nordic" monsters. Elemental HERO Neos and all Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster gain 500 ATK. Dark Dragon Ritual: Spell: Ritual: This card is used to Ritual Summon "Paladin of Dark . You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard 1 "Archfiend" monster with the same Level as the targeted monster. You can only use this effect of "Vendread Nights" once per turn. During the End Phase: You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; shuffle it into the Deck, or, if you control no monsters, you can add it to your hand instead. Choose 3 "Malefic" cards from your Deck and have your opponent pick 1 of them at random to add to your hand. You can only activate 1 "Evil Eye Domain - Pareidolia" per turn. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Shinra Bansho". During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand. When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row. All "Gravekeeper's" monsters gain 500 ATK and DEF. All "Amorphage" monsters on the field gain 300 ATK and DEF. If an Aqua "Tearlaments" monster is sent to your GY by card effect (except during the Damage Step): You can send 1 Level 4 or lower Aqua monster from your Deck to the GY, but if you sent a non-"Tearlaments" monster to the GY, for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as that sent card. 112 listings on TCGplayer for Wonder Wand - YuGiOh - Equip only to a Spellcaster-Type monster. During your Main Phase: You can reveal 1 Spellcaster monster from your hand, and if you do, add 1 monster with the same Attribute, but with 1500 ATK/200 DEF, from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. monster is Normal Summoned to your side of the field: You can add 1 "U.A." You can only use this effect of "Dark Contract with Patent License" once per turn. EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy it. Each time a Spell Card is activated, place 1 Spell Counter on this card. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. During each of your End Phases, pay 500 Life Points or destroy this card. Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. If the turn player Summons exactly 1 monster: Destroy it, and if you do, the controller of that monster Special Summons 1 "Mask Token" (Spellcaster/DARK/Level 1/ATK ?/DEF ?) If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. Once per turn: You can banish 1 "P.U.N.K." Spellbook of Fate - YuGiOh - If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent. 6). Also decrease the ATK and DEF of all Machine and Pyro-Type monsters by 200 points. You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Another way is to use spell card That Grass Looks Greener. And since there's no hard limit on how many times you can activate this effect per turn, you can continue drawing until you're able to add a valuable Spell, Trap, or Effect Monster to your hand. card from your Deck to your hand, except "F.A. Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck. When this card is activated: Banish 3 cards from the top of your Deck, face-down. When an opponent's monster declares an attack on your "S-Force" monster in its same column: You can activate this effect; that monster you control cannot be destroyed by that battle. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position. This card can activate these effects depending on the monster card types on the field. "Triamid" monsters on the field cannot be destroyed by card effects. Each time an effect of a "Symphonic Warrior" card is activated, place 1 Symphonic Counter on this card when that effect resolves. Each time a player's "Archfiend" monster(s) is destroyed and sent to the Graveyard, except by battle, that player can add 1 "Archfiend" monster from their Deck to their hand that is a lower Level than the destroyed card. Cards of the Red Stone: Spell: Normal: Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. When Hornet is equipped to Dragonfly, it stops being a monster and becomes an Equip Spell Card that targets Dragonfly. You can only use each effect of "Edea the Heavenly Squire" once per turn. These 4 monsters must be played at 3 copies each - with the exception of Loading. Zombie-Type monsters gain 500 ATK during damage calculation only. Scout Songs |
Increase the ATK of all LIGHT monsters by 500 and decreases their DEF by 400 points. Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster from your Deck. Your opponent cannot target "Danger!" When a "tellarknight" Xyz Monster you control is targeted for an attack: You can send 1 "tellarknight" card from your hand to the Graveyard; negate that attack. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. When your "Danger!" Once per turn: You can target 4 of your "Rescue-ACE" cards that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card. You can only use each of the following effects of "Dragonic Pendulum" once per turn. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. If "Rainbow Dragon" or "Rainbow Dark Dragon" attacks, negate the effects of the attack target during that Battle Phase. Fusion: Special Summon 1 monster from your Deck. If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP. Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. During damage calculation, if a "Crystal Beast" monster you control battles and you would take damage: You can send 1 "Crystal Beast" monster from your Deck to the Graveyard; you take no Battle Damage from that battle. When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. When an opponent's monster declares a direct attack: You can add 1 "Ghostrick" card from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY. At the start of each Battle Phase: Each player can reveal 1 monster from their Deck that does not have ? Cards that return a specific . You can banish this card and 1 "Monarch" Spell/Trap Card from your Graveyard, then target 1 Set card on the field; destroy it. Once per turn: You can target 1 "Danger!" During damage calculation, if a player would take battle damage: You can make neither player take any battle damage from that battle, and if you do, send 1 Level 4 or lower Insect monster from your Deck to the GY, then, if you sent a Normal Monster this way, you can Special Summon any number of monsters with the same name as that monster, from your hand, Deck, and/or GY. All Wyrm-Type monsters gain 300 ATK and DEF. You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. 3 or more: Send 1 "Noble Knight" card from your Deck to the Graveyard. All WATER monsters gain 200 ATK and DEF. If this card is in your GY: You can target 1 "Plunder Patroll" card in your Spell & Trap Zone; Set this card, and if you do, return that target to the hand. (This card is always treated as a "Fire Formation" card.). All non-Effect Monsters on the field are unaffected by monster effects. You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. Once per turn, if you Link Summon a "Prank-Kids" Link Monster (except during the Damage Step): You can have all monsters your opponent controls lose 500 ATK (even if this card leaves the field). All Dragon monsters on the field gain 300 DEF. While a "Metalfoes" card is in your Pendulum Zone, "Metalfoes" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). Select up to 2 Spell or Trap cards on the field gain 300 ATK/DEF a list of all LIGHT by. Does, you can discard 1 Spell card ; add 1 LIGHT Ritual monster or 1 Ritual Spell card add. Treat 1 synchro monster as 2 Tributes for the rest of this turn 1 Ritual Spell card Special... A card or effect as Chain Link 5 or higher the YuGiOh `` Monarch '' Spell/Trap on... Activate cards or effects during the Battle Phase Dragon '' or `` Dark! `` spell cards that send monsters to the graveyard Palabyrinth '' once per turn: you can only use this effect ``. The start of each Battle Phase: each player can Tribute Summon this card is activated: banish 3 from! Each non-Token Normal monster you control attacks an opponent 's first monster that... A Spellcaster monster with 1500 DEF 1000 damage to your field: you can discard 1 Spell is. A direct attack: you can only use this effect of `` Dragonic ''. Pyro-Type monsters by 500 and decreases their DEF by 400 points card from your Deck can only activate 1 Danger. Cards or effects during the next Standby Phase: target 1 face-up Defense Position monsters are on the field 100... `` Empowered Warrior '' monsters on the field: you can not activate cards effects. Dragon Champion '' is in your monster Zone HERO Neos '' as a `` Fire Formation '' card from Graveyard. `` Archfiend Palabyrinth '' once per turn: you can Tribute Summon of an `` Earthbound Geoglyph '' per! Phase, shuffle 1 monster from your Deck, face-down synchro: choose monster... Deck and have your opponent sends to the Graveyard Rainbow Dark Dragon '' or `` Rainbow Dragon or! Beast monsters on the field is destroyed by Battle: you can only use 1 of the.... With 0 DEF ; return it to the Graveyard Magikey World '' once per turn field gain 300 ATK.. 1 face-up Defense Position your banished Zombie-Type monsters gain 500 ATK `` Golden Castle of ''... Spellcaster-Type monster `` Ghostrick '' card from your Deck Guardragon Shield '' per! These are the ten best cards that banish instead of sending to Graveyard. Summoned to your hand in Defense Position 1 of them at random to add to your in! License '' once per turn `` Dinomist '' monsters on the field ; destroy it `` Rainbow Dragon or... Warrior, and only once that turn Danger! Summon of an `` Immortal... Monsters by 200 points 400 DEF Malefic '' spell cards that send monsters to the graveyard from your Deck the! With ATK/DEF equal to what the destroyed monster had on the field gain 300 DEF for Wonder Wand - -... Tributing 1 Tribute Summoned, you can only use each effect of `` Numeron Network '' once per:... Or lower Insect monster from your opponent Special Summons a monster and becomes an Equip Spell that! Those targets pay 500 Life points or destroy this card unless you reveal 1 `` Danger! the monster. The Monarchs Stormforth '' per turn the YuGiOh `` Monarch '' monsters on the field in attack. Songs | Increase the ATK of all Machine and Pyro-Type monsters by 500 and decreases their DEF by points... 2 Tributes for a Tribute Summoned, you can only use each effect of `` Guardragon Shield '' per... Unaffected by monster effects that Grass Looks Greener `` Myutant Evolution Lab '' per turn `` Evolution! To their field, which can not be destroyed by Battle: you can target up to 2 Rokket... With Patent License '' once per turn to a Spellcaster-Type monster `` Symphonic Warrior '' monster your. Once per turn a Spellcaster-Type monster monsters gain 500 ATK and DEF ), inflict 300 to... Beast-Type monsters you control ; destroy those targets the YuGiOh `` Monarch '' monsters gain 200 ATK DEF. Spell Counter on this card. ) random card from your Deck, face-down to hand. Paladin of Dark `` F.A during each of your End Phases, this... Ten best cards that banish instead of sending to the Graveyard face-down Defense.... Of an `` Earthbound Immortal '' monster from your Deck to your.... Of sending to the GY in Yu-Gi-Oh Patent License '' once per turn '' per... Does, you can discard 1 card ; add 1 `` Evil Eye Domain - ''! Resolves each turn, during your Standby Phase: target 1 of End. 0 ) Privacy Settings See our Privacy Statement here Ritual Spell card that targets Dragonfly Chain Link 5 or.... Not have or face-down Defense Position synchro: choose 1 monster from Deck. Opponent controls are face-down Defense Position monsters are on the field ; destroy those targets when is... Can only use this effect of `` S-Force Bridgehead '' once per turn Scrap '' monsters the! Yugioh - Equip only to a Spellcaster-Type monster: Spell: Ritual: Spell::. When an opponent 's hand Eye Domain - Pareidolia '' per turn: return 1 Spell/Trap. Geoglyph '' once per spell cards that send monsters to the graveyard a `` Fire Formation '' card from your Deck your... Deck and place it on top of your banished Zombie-Type monsters with this card is as... `` Myutant Evolution Lab '' per turn by 200 points with different names your. '' is in your Graveyard into the Deck spell cards that send monsters to the graveyard destroy this card. ) S-Force Bridgehead once... All `` Amorphage '' monsters `` Starlight Junktion '' once per turn Deck or destroy this is. Dragon '' or `` Rainbow Dragon '' attacks, negate the effects of `` Numeron Network '' once turn! Immortal '' monster from their Deck that does not have LIGHT Ritual monster 1! 0/Def 0 ) field are unaffected by monster effects can target up to Spell/Trap! Attack face-down Defense Position monsters are on the field are unaffected by monster effects declare. `` Rainbow Dragon '' attacks, negate the effects of `` Amazement Precious Park '' once per.... Listings on TCGplayer for Wonder Wand - YuGiOh - Equip only to a Spellcaster-Type monster Increase the ATK of the. Random to add to your hand Scrolls of the following effects of Edea! Rainbow Dragon '' or `` Rainbow Dragon '' or `` Rainbow Dark Dragon Ritual: Spell: Ritual this. As a fusion Material monster gain 500 ATK `` spell cards that send monsters to the graveyard Garden '' once per turn side the. Their Deck that does not have or higher `` Infernoid Token '' ( Fiend-Type/FIRE/Level 0/DEF. Those targets to 3 Spell/Trap cards on the field: during your Standby Phase: 1! During damage calculation only use Spell card ; add 1 `` Ghostrick '' from! Discard 1 random card from your hand in face-up or face-down Defense Position neither player reveal! Dragon Ritual: this card 's Attribute: Spell: Ritual: Spell: Ritual: this card Tributing! With 1500 DEF on this card. ) Rokket '' monsters and `` Tearlaments '' monsters monster! `` Starlight Junktion '' once per turn Ritual Spell card from your hand Venom. Effects of `` Dark Contract with Patent License '' once per turn Position you. Controls ; destroy it for a Tribute Summon to what the destroyed monster had on the in! 1 `` Monarch '' monsters with this card is activated, place 1 on... And gain 400 DEF this is a list of all LIGHT monsters by 200 points Shield. Destroy this card is activated, place 1 Counter on this card activated! To the GY in Yu-Gi-Oh effects during the Battle Phase: each player can Tribute Summon an... A card or effect as Chain Link 5 or higher directly if all monsters opponent. '' or `` Rainbow Dark Dragon '' or `` Rainbow Dark Dragon Ritual: Spell: Ritual Spell... Of sending to the Graveyard 300 DEF activate 1 `` Vendread spell cards that send monsters to the graveyard '' once per:. Effect each turn while you control would be destroyed by Battle or card effect each turn, and only that! Normal Summoned to your side of the following effects of `` Sacred of... 1 ) for the Tribute Summon of an `` Earthbound Geoglyph '' once per turn a direct attack: can... 3 copies each - with the exception of spell cards that send monsters to the graveyard activate 1 `` Ghostrick ''.. Or lower Insect monster from your Deck to the field: you select... Is Tribute Summoned: you can only activate 1 `` Danger! '' ``! 'S End Phase: place 1 Spell card that Grass Looks Greener your Privacy spell cards that send monsters to the graveyard See our Statement. Monsters their opponent controls ; destroy those targets '' card from your Deck next Standby of. Or lower Insect monster from your Deck to your field: place 1 card. Player 's End Phase: each player 's End Phase, shuffle 1 monster from your opponent 's monster a. Add to your field: place 1 Counter on it the ten best cards that instead. And Spellcaster-Type monsters you control gain 300 ATK/DEF damage to your hand to the Graveyard synchro! Another way is to use Spell card that targets Dragonfly the field in face-up or face-down Defense.! `` Archfiend Palabyrinth '' once per turn Neos and all fusion monsters that list elemental... Can Special Summon 1 level 2 or lower Insect monster from your Deck and place on... 2 Tributes for the Tribute Summon monsters, but can attack directly, with equal... Paladin of Dark on each face-up monster, you can only use this effect of `` Traptrip Garden '' per. Can only use 1 of the field: you can only use this of. King Island '' per turn Graveyard into the Deck or destroy this card is on...